Ares

Ares

Most shadowrunners know Ares from their Ares Arms division, and with good reason. The Ares Predator is the staple sidearm for the discerning runner, and not by accident. Ares weapons are reliable pieces of solid craftsmanship, but they’re only part of what makes Ares a mega. Ares was started by Nicholas “Old Nick” Aurelius in Detroit around the turn of the century. He passed his legacy on to his son Leonard after jumping on the extraterritorial bandwagon and laying the groundwork for the globe-spanning corp his son owns most of today.

Another big player in Ares Macrotech is Damien Knight. He shocked the world when he managed to get his hands on twenty-two percent of Ares in a move known throughout economic history as the Nanosecond Buyout. The board was so impressed that they immediately made him CEO of the company. His close partnership with Leonard Aurelius means the corp has run smoothly ever since, with the day-to-day business handled by Knight.

Ares is split into mostly autonomous divisions. This means that Ares Arms, AresSpace, Hard Corps,
Ares CAS, Ares Asia, Knight Errant, Ares Global Entertainment, and so on are usually unaware of one another’s operations. Each division creates its own sub-divisions that also operate autonomously. Sometimes there is competition between divisions. This often comes on the edges of markets that the divisions peripherally share. In the worst case, as with Hard Corps and Knight Errant, the divisions are competing in the same market and will escalate to rivalry.

Security is handled by each division separately, so runners performing different runs on Ares can find different situations each time. Most divisions hire within Ares, usually choosing Hard Corps, Knight Errant Security, or Ares Arms (in that order, based on how tight the security needs to be).

Ares

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